<!DOCTYPE html>
<html>
	<head>
		<meta charset="utf-8" />
		<title></title>
	</head>
	<link rel="stylesheet" href="css/dahuiji.css" />
	<script type="text/javascript">
		window.onload = function(){
			var options = document.getElementsByClassName("options")[0];
			options.addEventListener("click",function(e){
				var e = e || event;
				var getTarget = e.target || e.srcElement;
				MyPlane.frequency = getTarget.getAttribute("val");
				options.style.display = "none";
				GameEngine.init();
			},true);
		}
	</script>
	<body>
		<div class="main" id="main_body">
			<ul class="options">
				<li val="1000">地狱模式</li>
				<li val="600">困难模式</li>
				<li val="200">普通模式</li>
				<li val="80">简单模式</li>
			</ul>
		</div>
		<div class="shelter">
			<div class="tip">
				<div class="totalscore">你一共获得了<span>0</span>分 </div>
				<div class="gameover">游戏结束！</div>
				<div class="enterBtn">确定</div>
			</div>
		</div>
		<div class="score">分数：0</div>
	</body>
	<script src="js/bullet.js" type="text/javascript" charset="utf-8"></script>
	<script src="js/enemy.js" type="text/javascript" charset="utf-8"></script>
	<script src="js/gameengine.js" type="text/javascript" charset="utf-8"></script>
	<script src="js/myplane.js" type="text/javascript" charset="utf-8"></script>
</html>
